[wip] Synchiropus Splendidus - study of BSSRDF

PART [1/2]

Hi Mates

I'm working on this personal project to study better SSS also for learn MARI (is it the frist time for me), and everything else :=)
I'm using maya 2012 (I know maya 2013 have a New SSS shaders, doesen't metter, i've to learn)
Apart of the VFX world one other my passion is Aquarium tank, and I think this is one and the best fish I ever had in my (my girfriend to be honest) tank.
Some reference frist at all : http://en.wikipedia.org/wiki/Mandarinfish

So, this is my base geometry:

synchiropus splendidus 3d wire

I use zbrush to create normal and disp map

synchiropus splendidus zbrush

after I use Mari for diffuse (wow, like ever, when you open a new software you don't know what you have to do!... )

and then I'm starting to work to fix something in PS,
Time for Light up and shading in Maya

sheader sss brdf alpha

This is my result right now...(pure render, no retoucing in ps)

synchiropus splendidus 3d alpha

the next step in general is:

fix improve the alpha map
fix play with light, maybe an IBL

Thanks, and comment if you like it!
I hope to see you in the next WIP of this project

go to part [2/2] to see final result


Hugo Costa
0 #1 Hugo Costa 2013-01-25 15:51
I guys,

Check the mandarin fish page at
a comprehensive catalogue of marine species to sea lovers.
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